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PS4 Firmware 5.50 introduces system-wide supersampling for PS4 Pro

The latest PS4 5.50 firmware allows PS4 Pro users to enable system-wide supersampling. (Source: Resetera)
The latest PS4 5.50 firmware allows PS4 Pro users to enable system-wide supersampling. (Source: Resetera)
Sony has released a beta version of the upcoming PS4 Firmware with code number 5.50. First users have reported that the PS4 Pro console now supports supersampling, which increases the image quality of Pro-enhanced games on 1080p displays.

The PlayStation 4 Pro console is capable of delivering images up to a 4K resolution, but a lot of titles that are enhanced on PS4 Pro don't offer improvements for gamers playing on a 1080p screen. With supersampling, the image is rendered at a higher resolution (such as 4K) and then downscaled to a lower resolution such as 1080p. This is an effective method to reduce aliasing and improve the overall image quality.

The feature was first reported by users on the Resetera forum, who shared screenshots of the new functionality. PS4 Pro owners with the 5.50 Beta firmware installed can enable supersampling mode in the settings. The company does emphasize that results of supersampling can differ depending on the supported games. Microsoft's Xbox One X - PS4 Pro's main competitor - supported system-wide supersampling at launch.

The system-wide supersampling feature is particularly useful for PS4 Pro owners playing on a Full HD screen, as many of the PS4 Pro enhanced games did not support supersampling on their own. Examples of this are Assassin's Creed: The Ezio Collection, Dishonored 2 and Metal Gear Solid 5: The Phantom Pain.

At the moment, it's still unclear when the new firmware will be available to all users.

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2018 02 > PS4 Firmware 5.50 introduces system-wide supersampling for PS4 Pro
Jonathan Maes, 2018-02- 5 (Update: 2018-02- 5)