ARM Mali-G68 MP5 vs Qualcomm Adreno 643 vs ARM Mali-G57 MP2
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
Qualcomm Adreno 643 ► remove from comparison
The Qualcomm Adreno 643 is an integrated graphics unit (iGPU) that is used in the Qualcomm QCM6490 and QCS6490. The SoC is not only intended for use in Android-based smartphones and tablets, but also for IoT products with Linux, Ubuntu or Windows 11 IoT Enterprise. In the QCM6490 and QCS6490 the 643 clocks at 812 MHz.
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G68 MP5 Qualcomm Adreno 643 ARM Mali-G57 MP2 Mali-G Series Codename Valhall Valhall Architecture Valhall Bifrost Pipelines 5 - unified 2 - unified Shared Memory no yes no technology 5 nm 6 nm 7 nm Date of Announcement 14.09.2021 12.08.2021 03.07.2020 Link to Manufacturer Page www.arm.com developer.arm.com Core Speed 812 MHz API DirectX 12, OpenGL ES 3.2, OpenCL 2.0, Vulkan 1.x Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1
Benchmarks 3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
min: 1440 avg: 3538 median: 3591.5 (16%) max: 3969 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
min: 1285 avg: 3594 median: 3642.5 (8%) max: 4075 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4897 avg: 4978 median: 5002 (25%) max: 5043 Points
6499 Points (32%)
min: 969 avg: 2558 median: 2546 (13%) max: 3489 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 5118 avg: 5208 median: 5233 (16%) max: 5323 Points
7131 Points (21%)
min: 825 avg: 2427 median: 2347 (7%) max: 3908 Points
3DMark - 3DMark Wild Life Unlimited
min: 2796 avg: 2911 median: 2955 (1%) max: 2987 Points
3135 Points (2%)
min: 1003 avg: 1172 median: 1171 (1%) max: 1340 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 796 avg: 1252 median: 825 (1%) max: 3001 Points
887 Points (1%)
min: 309 avg: 352.9 median: 330 (0%) max: 1073 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 5.8 avg: 5.9 median: 5.9 (2%) max: 6 fps
8.2 fps (3%)
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 13 avg: 13.4 median: 13 (2%) max: 14 fps
18 fps (3%)
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 34 avg: 34.4 median: 34 (3%) max: 35 fps
49 fps (4%)
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
GFXBench - GFXBench Car Chase Offscreen
min: 30 avg: 30.8 median: 31 (3%) max: 31 fps
40 fps (5%)
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 52 avg: 52.2 median: 52 (1%) max: 53 fps
69 fps (1%)
min: 8.6 avg: 24 median: 25 (1%) max: 43 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 78 avg: 79 median: 79 (5%) max: 80 fps
90 fps (5%)
min: 14 avg: 38.3 median: 39 (2%) max: 70 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 118 avg: 119 median: 119 (1%) max: 120 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 643
159 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23 avg: 59.8 median: 63 (1%) max: 69 fps
Antutu v9 - AnTuTu v9 GPU
min: 143857 avg: 147409 median: 148214 (18%) max: 149350 Points
192996 Points (24%)
min: 0 avg: 65616 median: 60280 (8%) max: 91922 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 41.45 avg: 41.7 median: 41.7 (0%) max: 41.92 fps
51.8 fps (0%)
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2971 avg: 3046 median: 3069 (1%) max: 3098 Points
2937 Points (1%)
min: 1179 avg: 1278 median: 1268.5 (0%) max: 1417 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 3039 avg: 3083 median: 3102 (1%) max: 3109 Points
3054 Points (1%)
min: 1133 avg: 1266 median: 1256 (0%) max: 1429 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
12517 Points (13%)
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3997 Points (7%)
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
5.9 Watt (2%)
min: 1.077 avg: 3.3 median: 3 (1%) max: 8.02 Watt
Average Benchmarks ARM Mali-G68 MP5 → 100% n=15 Average Benchmarks Qualcomm Adreno 643 → 124% n=15 Average Benchmarks ARM Mali-G57 MP2 → 46% n=15
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G68 MP5:
58.5 fps
100%
Mali-G68 MP5:
50 56 58 ~ 55 fps
105%
Adreno 643:
58 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
35 fps, max:
61 fps
fps
100%
Mali-G68 MP5:
43 50 ~ 47 fps
85%
Adreno 643:
40 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
27 fps, max:
58 fps
fps
63%
Mali-G57 MP2:
29.7 fps
100%
Adreno 643:
38 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
21 fps, max:
61 fps
fps
100%
Mali-G68 MP5:
30 30 30 ~ 30 fps
200%
Adreno 643:
60 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
50 fps, max:
61 fps
fps
133%
Adreno 643:
40 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
32 fps, max:
41 fps
fps
125%
Adreno 643:
40 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
38 fps, max:
41 fps
fps
Adreno 643:
60 [X] Fairphone 5 1.10.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
59 fps, max:
60 fps
fps
Mali-G57 MP2:
39 90 ~ 65 fps
50%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
50%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
Average Gaming ARM Mali-G68 MP5 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 643 → 125% Average Gaming 30-70 fps → 125%
Average Gaming ARM Mali-G57 MP2 → 78% Average Gaming 30-70 fps → 111%
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 47 38 PUBG Mobile 30 30 32 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 1
Qualcomm Adreno 643 low med. high ultra QHD 4K Genshin Impact 58 40 38 PUBG Mobile 60 40 40 Dead Trigger 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.28
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)